Based in Tinley Park (Illinois), USA
Dragons Never Cry is casual action-adventure
telling a story of brave little dragon treasure-hunter
who suddenly had to become a monster hunter.
Gameplay is mostly exploration with a bit of combat and puzzle-solving.
This was initially a joke about a dragon who lost his fire-breathing power
(due to some evil spell of course!).
Later we discovered that people don't realy get that "dragon with flamethrower" thing, so dragon is now firing fireballs around. And zombie-rabbits still there!
Project was kinda abandonded for several years (OMFG!), but it survived several major Logrus Engine iterations and we sweared to release it if it greenlit on Steam.
And it was greenlit, in like a week, so we just HAVE to release it.
- Cute dragon protagonist (and flying panda!).
- Non-linear exploration and treasure-hunting.
- Beautiful, enchanting music
- Zombie-rabbits! Lots of them. Skeletons are somewhere there too.
- No IAP and other F2P madness.
Gameplay Video YouTube
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Dragons Never Cry Credits
Alex 'BLK Dragon' Podverbny
Original Idea, Game Design and all Programming/Scripting
3D/2D Art and Animation
Music and Sound Design
Engine Programming and Business